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mrlich: Photo with great thanks to Joe del Tufo - http://www.deltufophotography.com (coffee)
I have two new 'things' that I'm working on artistically:

1. Meet my Inner Skeletor. For those of you familiar with Iron Maiden's character/mascot Eddie the Head, I was having a discussion with [livejournal.com profile] xtingu and the IJG's intrepid leader Andrew Durkin about said character. As Andy notes in one of his posts, we were thinking that it might be entirely amusing to create a ghoulish character mascot of the band. I'm going to let you just mull that one over. Updates coming in the near future.

2. Randomization and art. So I was sitting in a Borders book store tonight. Yes, I normally am a Barnes and Noble kind of guy, but I felt like 'mixing it up' a bit. Don't try to stop me - I'm a madman like that. Anyway - I was thinking about fantasy art and looking through the latest batch of "World's Greatest" magazines which promote the better fantasy artists and illustrators. It's been said that art is the creation of something with the intent to illicit an emotional response. I kinda like that summary about as much as any other, so I'm always looking to see what kind of emotional response the artist is looking to pull from me. As I was doing this, I noticed that a number of the artists in these magazines were using a tool I hadn't realized they were using before.

Symbols. Okay, sure - I knew that other artists use symbols all the time, but I had really thought about it in this light before. Namely, the artists were using archetypes to garner certain emotional responses to the image. Robots, dragons, faeries - people who would be looking at these images have a certain emotional investment in these standards. The artists in these magazines are using that investment to gain the emotional response that they're looking for.

This got me to thinking.

About a million and one years ago, I discovered the website www.Mythosa.net. For those of you who do now, or did at one time, do the RPG thing, Bruce Gulke (as creator of the website) has created one of the best, most fleshed out, and all round 'slickest' campaign worlds online that I have come across. While most of you may not know this, that's saying a lot. Campaign paroozing is a hobby of mine. Anyway - that's not all Bruce does. He's created a program called the Tablesmith.

The short version of the answer to "What is Tablesmith?" is this: It's the architecture needed to randomly generate responses based on data in tables created by the user. Or randomizer+database=fun. It's designed for gamers, but I've always thought that the Tablesmith had a broad spectrum of uses outside of direct RPG stuff. Writers, developers, game designers - the list could go on for quite a while. It's not focussed on fantasy or sci-fi or anything else really. Bruce designed it in a way that is usable by all of the above and more. If it seems like I'm going on because I'm impressed it's because I am.

Anyway, tonight, while sitting in said cafe I was thinking to myself: wouldn't it be a fun sort of 'game' to use Tablesmith to generate random subjects? I could create tables to generate the topic that any number of images would focus on.

While I just don't have the kind of background (or brains) to create something like [livejournal.com profile] deeptape's SandCastle Project, this seemed like a good way for me to mix technology with art. I've created a ridiculously simple version of the table already, but I will post more when I refine it.
mrlich: Photo with great thanks to Joe del Tufo - http://www.deltufophotography.com (Default)
So you've probably all forgotten the little experiment that I started back in February.



Well I didn't. It was driving me nuts that I never did finish the portraits that I had promised. I had plenty of steam to do an hour on [livejournal.com profile] lafemmekatia's image.



I slowed down a bit and lost a bit of drive while working on [livejournal.com profile] theseitz's image of Rodney Dangerfield. I sucked it up and worked on him for a little over 1/2 hour. Poor Rodney. You've looked better buddy.



I have just finished (at long last) the image I promised for [livejournal.com profile] anisette_toast. I actually found this one coming together fairly quickly. There was a lot going on here tonight, and while I would think that should be an 'excuse' for why the image didn't turn out the way I wanted, it actually seemed to be the reverse. In just 1/2 hour (ok - maybe a touch more) I felt comfortable calling it a night.
mrlich: Photo with great thanks to Joe del Tufo - http://www.deltufophotography.com (Default)
I was thinking about doing some t-shirt designs. Mostly, I'm probably going to stick with my forte - tribal designs and the like. However, I have some pretty damn clever friends, so I thought that I would put the word out:

If any of you have an idea for a funny (or serious for that matter) shirt - let me know. If I like the idea, and I put it on a shirt, I'll (at least) buy one of the shirts for you, and you can brag to all of your friends that you came up with the idea!

artwerks

Jun. 4th, 2007 10:06 am
mrlich: Photo with great thanks to Joe del Tufo - http://www.deltufophotography.com (Default)
Wow. Rough morning. I was up way too late with [livejournal.com profile] xtingu to be up this damn early. At least it was for the right reasons - we created artwork last night. As much as I illustrate, I'm no pro when it comes to traditional media painting, and I decided yesterday morning that I needed to fix that. [livejournal.com profile] xtingu agreed when I said that she should try her hand at it too.

We had some fun tromping around Michaels and gathering supplies. We noted that there's a very clear reason why we're known as 'starving artists' (just check out the prices on paint - let alone all the tools you need to paint with - brushes, knives, pallets, canvasses, etc. etc. etc.). There's an excitement to it though. Maybe I'm just an art geek, but when you're there at that store - with all those supplies - all you can think about is the potential held in that place. What's possible with the stuff in that store? It's a great feeling.

We brought the car load of supplies back to her place (along with a ton of crap that I already had at my place) and got to work. I don't want to spill the beans on her painting - I'll let her do that in her own time, but I will say this - I love it. She's very good at what she does, and I would love to have one of her images in my house. You should all consider commissioning her.

As to my own image? Well, I had one hell of a time getting used to the idea that I couldn't just hit cntrl+z to 'undo' something once I had done it. That's a very frustrating thing if I may say so. I wasted a lot of paint. I learned tons in a very short span of time (relatively speaking). My original intent had been to paint a photo-realism male torso, with the right hand touching the sternum with it's extended fingers. Spiraling out from the touch would be tribal tattoo designs - seemingly 'growing' into the skin.

Okay, so I was a bit ambitious for my first time out - sue me.

Getting the technical bits figured out proved to be a little too much for me to do the image I had in mind, so I simplified. I did away with the hand and tattoos and dropped it back to a simple male torso. I think that the image turned out ok, even if it's not what I was really looking to do.

I'll post pictures of both what I originally intended and a snapshot of the finished painting later.

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